Eldritch Workshop

Eldritch Relaunch 2021

Greetings Eldritch Community,

It’s announcement time once again. As promised, we’re going to open up character creation in addition to discussing the October event, a note on volunteers, new player tickets, the Vigil, and even a new archetype.

First off, a big thank you to all the folks that have given us feedback on the changes we’ve presented as part of the campaign reset. In the end, the limited rules systems at Eldritch are only made better by running the gauntlet of community discourse. So too, are we confident that our events will be made better as a result of this iterative exercise. With that, let’s get to it.

October Event

A bit of unpleasant news for the October event. Given the drastic escalation in the number of COVID cases and the dangerously low availability of hospital space, we’re going to postpone the first event until the listed December date. We are quite serious when we say none are more unhappy than your game runners about having to cancel our relaunch event. On that note, if you know some folks who are on the fence about getting vaccinated and are able to safely do so, please do all you can to help them take that next step. As a potential upside, character creation is open, you’ll get your own personalized archetype cards, and having got all the logistics out of the way, we’ll be ready to run one hell of a first event just as soon as things calm down out there some.

Volunteers

We’ve had quite the number of new folks reach out of late in regards to new player openings and npc opportunities. And while we are exceedingly grateful for new folks to be interested in Eldritch, we’re not going to be able to take on additional players (beyond the roughly 80 we cap out at) until we have additional capacity in the form of additional helpers. Due to the fact that it is only three of us supporting the workload demand of the entertainment and logistics for Eldritch, we are having to evaluate each event if we can support 80 players. Ideally we would like to be out of that position and possibly even up the cap if we get enough help from the community!

The Vigil and New Archetypes

We haven't forgotten about those of you playing the Vigil. In fact, we're already at work creating new content for the groups, being the Justicars and the Sentinels, as well as commissioning new art that should also be somewhat familiar...

The sigil of the Vigil, a bird skull drawn in ink over an eye on a silver disc.The sigil of the Justicars of the Vigil, a long bird skull drawn in ink.The sigil of the Sentinels of the Vigil, a wide-open eye drawn in ink on a silver disc.

Up next on the list is new character concept art that, to be totally transparent, will be very reminiscent of the style of clothing previously attributed to the Fayne. ETA on the complete Vigil supplement is roughly two weeks given our current workload, and that pesky thing known as work-life balance.

The Veteran

After weighing some common player feedback, we're going to be implementing one last Advanced Archetype, known as the Veteran. This archetype will represent an amalgamation of different Advanced archetypes skills. The Veteran is not an organization but is meant to represent a more experienced PC and can either suit a more specialized build or support a person-of-all-trades. This archetype will allow players to go deeper into certain systems (skills) than might have previously been available to folks who didn't want to spend the CP on choosing another Advanced Archetype or finds that Archetype choice closed off to them as an option due to overcrowding. You'll see a post on this once it becomes available. ETA is about two weeks.